![]() Although his Shield can be pretty durable, it is a lot of work to pull it off. If his Shield could be stacked with all forms of basic attacks or his Elemental Burst costed 60 or 70 Energy, I think he’d fare a lot better as a unit. Thoma isn’t the worst unit but his kit is undeniably botched. Due to the stacking mechanic, it can be very easy to keep this Constellation up. While this doesn’t improve on Thoma’s Shield, it does give him utility beyond Shielding. C6 gives a 6 second 15% Normal/Charged/Plunging Attack DMG Bonus to Thoma’s team when a Blazing Barrier is obtained or refreshed. Those concerned with Energy should consider getting Thoma to C4 as it restores 15 Energy when he casts his Burst, effectively lowering his Burst cost to 65 Energy. C2 is great for Shield uptime, increasing Thoma’s Burst duration from 15 seconds to 18. ![]() This effect does only trigger every 20 seconds but that actually works fine as Thoma’s Elemental Burst cools down in the same amount of time. C1 gives a 3 second cooldown reduction to both of Thoma’s Talents when the Blazing Barrier takes a hit. To Thoma’s credit, he does have a couple of Constellations that improve his kit. If paired with a Pyro carry, Thoma becomes a liability as Fiery Collapse can steal Elemental Reaction procs from your carry, potentially resulting in a DPS loss. Thoma’s A4 passive does give Fiery Collapse a flat DMG boost by 2.2% of his Max HP though this is hardly enough to compensate for a lack of ATK and CRIT. With Thoma needing HP and Energy Recharge for his Shield, building towards DPS becomes rather difficult. For context, this is slightly worse than Xiangling’s Pyronado at Lv. 13, one instance of Fiery Collapse has a multiplier of 123.25%. Unfortunately, Thoma frankly sucks at this job. You would think with Fiery Collapse, Thoma can serve as a Pyro Sub DPS. Not only do you need to stack HP for Shield Absorption, you also need to stack Energy Recharge in order to actually use said Shield to the fullest. Most detrimental is the fact that Thoma’s Elemental Burst costs 80 Energy. That you have to perform Normal Attacks to stack the Shield also makes Thoma impractical for characters who seldom use them in combat. For it to be competitive against other Shields in the game, you have to spam Normal Attacks and let’s face it, that is more work that needs to be done compared to a Shield that simply requires the press of a button. That said, the Blazing Barrier has some massive flaws. ![]() Even if your opponent is constantly breaking through the Blazing Barrier, your active character is able to avoid getting staggered so long as they’re gaining stacks to reup the Shield. ![]() The stacking mechanic also gives a lot of resistance to interruption. At maxed stacks, its DMG Absorption actually scales higher than that of Zhongli’s Jade Shield. Theoretically, Thoma’s Shield ought to be quite good. If Thoma gains a new Blazing Barrier while one is currently in effect, the DMG absorption of the shield will stack and its duration will be refreshed. In coordination with your active character’s Normal Attacks, this aura summons a weaker Blazing Barrier and unleashes a Pyro attack called “Fiery Collapse”. When he casts his Elemental Burst, “Crimson Ooyoroi”, Thoma performs a spin attack and summons a “Scorching Ooyoroi”. This Shield scales off of Thoma’s Max HP and is 250% more effective against Pyro DMG. When he casts his Elemental Skill, “Blazing Blessing”, he strikes his opponent in an AoE and summons form a “Blazing Barrier”. He serves as a dedicated shielder for your team.īoth of Thoma’s Talents provide shielding. Thoma is a 4-Star Pyro Polearm character from Inazuma. ![]()
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